Video games, like movies, are largely franchise based—if a game does good it will likely be rewarded with a sequel. Some games are created with the intention of a sequel (or in the case of Mass Effect, a trilogy) and some sequels are made in large part to satisfy gamers clamoring for a new one, and really, why would the developers deny them when it is essentially, easy cash. Good sequels are ones that build off the original and create something altogether new, not
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